Root reach
A downloadable game for Windows
Alp Öztas (Programmer)
Martin Lorentzon (Technical artist)
Emil Behrens (UI designer)
Alice Brolin (2D artist)
Ana Anastasov (Sound designer)
Tim Nilsson (2D artist)
Ulf Enok Nord (Game designer)
In this game you play as a tree using its roots to find water.
Use your mouse to manipulate the roots, guiding them to water and evading obstacles. (only the closest root follows your mouse)
Make sure that you acquire steady source of water, as your tree constantly loses its water reserves as it grows. Also, avoid obstacles as hitting them removes a chunk of your water reserves in one fell swoop.
When one of your roots touches a water pool it will slowly zap away at the reserve, the speed of the draining is correlated with how many roots touch the water source.
So by only using a few roots you can halt the erosion of your health, while using a lot of roots you can replenish your water reservoir quickly, allowing you to heal after taking damage.
Your tree will grow and split into more roots automatically when you collect enough water. This will consume a bit of your water and create more roots to control.
Status | Released |
Platforms | Windows |
Authors | MediocerPlay, Alice Brallis, Ana Anastasov, Martin Lorentzon |
Genre | Survival |
Tags | 2D, Singleplayer |
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